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Ventureborn
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Devlog
v2.0 update
August 28, 2022
by
benji t
1
In tinkering with 24XX, I found that Ventureborn (based on Into the Odd) was trying to do too much with its heavy use of traits and assets and PP. 24XX is very much a freeform-style of gaming. Into th...
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Update on the way
August 17, 2022
by
benji t
1
It's been a while since revisiting Ventureborn , but doing so after a break from it has given me fresh eyes for reconsidering what it's trying to do. Right now, the rules works fine, but I think I was...
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v1.2 update
April 03, 2022
by
benji t
1
I've been playing games where the conflict is not typically violent (Monster Care Squad), or conflict is just less in focus (Paranormal Inc), or conflict was not about chipping away at numbers (2400)...
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v1.0, finally.
January 16, 2022
by
benji t
1
I was about to upload a v0.11, and thought that perhaps it was about time to move on to other projects. It was time to rename that v1.0 instead. It's not that I'm done with Ventureborn with this relea...
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v0.10.1 update
December 31, 2021
by
benji t
Made up some nice mock-ups to show how it looks when printed as a booklet (which I do!), and took the opportunity to clean up some minor things. No big changes from v0.10...
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v0.10 major update
December 31, 2021
by
benji t
TL;DR: This version takes Ventureborn further from its Into The Odd / Knave / Cairn / Mausritter roots, and hopefully makes it a more unique and more flexible game kit. It's more Into The Odd / Fate C...
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v0.9 update
December 07, 2021
by
benji t
Changes for v0.9. Mostly an expansion of optional rules, and rearranging around optional rules. Added option for critical rolls. (under GM "Rolls" section) Added lots more optional rules, expanding th...
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v0.6 update
October 20, 2021
by
benji t
Added one(!) graphical element on the front cover. Fleshed out player/GM best practices. Added some optional debilities that take up slots. Various minor tweaks to terms and formatting I'm actually qu...
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v0.5.2 update
October 17, 2021
by
benji t
Changes to CATS procedure for setting up. Swapped out a few Motif table entries that weren't pulling their weight. Replaced "PC" with "player". Cuts out lingo and reinforces that the players are their...
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v0.5 release
October 15, 2021
by
benji t
Added CC-BY-SA-4.0 license Moved two-weapon attack rules from Weapons section to Attacks section Added CATS procedure for setting up play Added several more tips and tools for running games: procedure...
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v0.4 release
October 12, 2021
by
benji t
First playable (I think) release...
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